Soulshard
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WORLD OF WARCRAFT · FOREVER

Beta development notes · 2026-09-24

· Source publication date · Beta

Fixed an issue where Consecration would fail to apply its increased damage effect to some targets.

BugfixPaladin

Fixed an issue where Consecration would fail to apply its increased damage effect to some targets.

Source · 1
BuffsDruid

Wrath base damage increased ~50%.

Source · 1
ChangesWarlock

Voidwalker Sacrifice now correctly scales with 10% of the Warlock’s spell healing.

Source · 1
ChangesPaladin · Retribution

Vengeance now activates off of non-periodic critical strikes.

Source · 1
ChangesShaman

Flametongue Totem no longer stacks with Flametongue Weapon.

Source · 1
ChangesWarrior · Arms

Bloodthrill’s chance to activate increased to 4/8/12/16/20% (was 2/4/6/8/10%).

Source · 1
ChangesDruid · Feral

All talents referencing Mangle now reference Primal Bite.

Source · 1
ChangesShaman

Flametongue Totem is no longer able to be stacked by repeatedly casting Flametongue Totem.

Source · 1
ChangesHunter

Sonic Blast ability now properly available to Bat pets.

Source · 1
ChangesWarrior · Arms

Improved Slam now reduces the cooldown of Slam by 1.5/3 seconds.

Source · 1
ChangesShaman

Lightning Bolt: Damage on ranks 3 and 4 increased to make these spells always upgrades over previous ranks (despite changing cast times).

Source · 1
BuffsPaladin · Retribution

Sacred Arbiter now increases the damage of Holy Strike by 20% (was 10%).

Source · 1
ChangesWarrior · Arms

Bloodthrill only activates off of Main Hand melee attacks. This includes Cleave and Heroic Strike.

Source · 1
ChangesPriest

Power Word: Shield can now always overwrite an existing Power Word: Shield on a target that does not have Weakened Soul.

Source · 1
BugfixPaladin

Fixed a bug causing the Flash of Light cast animation to not play at the end of the spell cast.

Source · 1
BugfixDruid

Corrected an issue and now Tranquility can land critical hits.

Source · 1
ChangesShaman

Flametongue Totem no longer stacks with Windfury Totem.

Source · 1
NerfsPaladin

Righteous Fury: Holy threat increase increased to 60% (was 90%).

PREVIOUS90%NERFED60%
Source · 1
ChangesShaman · Elemental

Swapped the positions of the Elemental Fury (Row 3) and Elemental Alacrity (Row 6) talents.

Source · 1
ChangesPaladin

Retribution Aura will now dynamically update its values based on the caster’s spell power.

Source · 1
BuffsPaladin

Developers’s notes: This increases Holy Strike’s damage at all points while leveling, and increases how much it contributes to your rotation. Early ranks of Holy Strike didn’t always feel like an upgrade when purchasing a new rank, and we wanted to adjust that.

Source · 1
BugfixHunter · Survival

Corrected an issue and now Lacerating Strikes can land critical hits.

Source · 1
ChangesWarlock

Tooltip of Life Tap has been updated to correctly display the amount of Life converted, and only states that it scales with Spirit.

Source · 1
BugfixPriest

Corrected an issue and now Renew can land critical hits.

Source · 1
ChangesWarrior · Protection

Swapped the positions of the Bastion (Row 5) and Focused Rage (Row 6) talents.

Source · 1
BugfixDruid · Feral

Fixed a bug where Feral Charge (Cat) could be cast on allies.

Source · 1
ChangesShaman

Flametongue Totem: Buff from this spell now displays as “Flametongue Totem” instead of “Flametongue Totem Effect”.

Source · 1
BugfixShaman · Restoration

Corrected an issue and now Riptide can land critical hits.

Source · 1
ChangesMage

Arcane Missiles no longer checks line of sight on each missile, just once at the beginning of the channel. So targets moving out of line of sight during the channel will not prevent the missiles.

Source · 1
ChangesPaladin · Retribution

Twist of Light now additionally reduces the Mana cost of your Seal spells by 20%.

Source · 1
ChangesRogue

Sap now correctly flags the Rogue for PvP when used on a target that is PvP flagged.

Source · 1
BuffsPaladin · Holy

Holy Power now increases the Critical Strike chance of Holy Strike by 15% and retains all of its old effects.

Source · 1
ChangesShaman

Tranquil Air Totem, Windfury Totem, and Grace of Air Totem no longer stack together even if used by different Shamans in the same group.

Source · 1
BugfixPaladin

Fixed an issue where Consecration’s Z axis wasn’t functioning consistently.

Source · 1
ChangesDruid · Feral

The Primal Fury talent has been renamed and the icon replaced with the original Blood Frenzy name and icon.

Source · 1
ChangesPaladin · Retribution

Two-Handed Weapon Specialization’s damage increase reduced to 2/4/6% (was 3/6/9%).

Source · 1
BuffsShaman · Elemental

Lava Burst damage on ranks 1 and 2 increased to be about 10% more base damage than the Lightning Bolt rank learned around the same level.

Source · 1
ChangesHunter · Marksmanship

Talenting out of Lone Wolf will no longer cause the Hunter to have -4% damage while their pet is active.

Source · 1
ChangesDruid · Feral

Mangle has been renamed Primal Bite. Its signature debuff has been removed, so the former name no longer accurately represented the ability.

Source · 1
BugfixPaladin

Fixed a bug with Echo of Justice, causing it to have a higher than intended chance to activate.

Source · 1
BuffsMage · Fire

Wake of Fire buff duration has been increased to 30 seconds (was 20 seconds).

PREVIOUS20 secondsBUFFED30 seconds
Source · 1
BuffsPaladin · Holy

Holy Strike’s cooldown lowered to 10 seconds (was 12 seconds).

PREVIOUS12 secondsBUFFED10 seconds
Source · 1
BugfixDruid

Corrected an issue and now Rejuvenation can land critical hits.

Source · 1
ChangesWarrior

Sunder Armor: Corrected the threat values on all ranks, including a small increase to threat generated from Attack Power.

Source · 1
BuffsMage · Fire

Hot Streak buff duration has been increased to 20 seconds (was 15 seconds).

PREVIOUS15 secondsBUFFED20 seconds
Source · 1
BugfixPaladin

Fixed an issue where Consecration could pull targets vertically above or below the caster.

Source · 1
NerfsWarrior · Arms

Slam’s cooldown has been increased to 18 seconds (was 15 seconds).

PREVIOUS15 secondsNERFED18 seconds
Source · 1
ChangesPaladin

Holy Strike’s % of weapon damage per rank changed to 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%).

Source · 1
ChangesShaman

Flametongue Totem no longer has a duration and is instantly replaced when placing another totem.

Source · 1
BugfixDruid · Restoration

Corrected an issue and now Wild Growth can land critical hits.

Source · 1
ChangesHunter · Survival

Strider Kick now increases movement speed by 30% for 3 seconds.

Source · 1
BugfixPaladin

Fixed various issues with Consecration.

Source · 1
ChangesShaman

Windfury Totem: Buff from this spell now displays as “Windfury Totem” instead of “Windfury Totem Passive”.

Source · 1
NerfsPaladin · Retribution

Vengeance’s maximum stacks lowered to 3 (was 5).

PREVIOUS5NERFED3
Source · 1
ChangesPaladin · Holy

Light’s Vigil’s tooltip has been reorganized to make it more clear that the damage component is the only version that returns some of the Mana cost.

Source · 1
ChangesMage · Fire

Ignite no longer double dips on % damage increase modifiers.

Source · 1
ChangesShaman · Enhancement

Rage of the Far Seer (Row 7) no longer increases the Shaman’s Spell Casting Speed.

Source · 1
Compare stored versions

Corrections revise this event. Later gameplay reversals appear as separate dated events.

Rage of the Far Seer (Row 7) no longer increases the Shaman’s Spell Casting Speed.

Rage of the Far Seer (Row 7) no longer increases the Shaman’s Spell Casting Speed.

NerfsHunter

Pets: Furious Howl Attack Power bonus reduced 40%.

Source · 1
Compare stored versions

Corrections revise this event. Later gameplay reversals appear as separate dated events.

Furious Howl Attack Power bonus reduced 40%.

Pets: Furious Howl Attack Power bonus reduced 40%.

BugfixPriest

Gnome: Corrected an issue and now Contingency Plan can land critical hits.

Source · 1
Compare stored versions

Corrections revise this event. Later gameplay reversals appear as separate dated events.

Corrected an issue and now Contingency Plan can land critical hits.

Gnome: Corrected an issue and now Contingency Plan can land critical hits.

ChangesHunter

Pets: Tame Beast no longer works on Beasts that are higher than the Hunter’s level.

Source · 1
Compare stored versions

Corrections revise this event. Later gameplay reversals appear as separate dated events.

Tame Beast no longer works on Beasts that are higher than the Hunter’s level.

Pets: Tame Beast no longer works on Beasts that are higher than the Hunter’s level.

ChangesPriest

Gnome: Confounding Flash now has a cast visual. The casting visual is now more Holy oriented than Arcane and the sounds have been updated to match.

Source · 1
Compare stored versions

Corrections revise this event. Later gameplay reversals appear as separate dated events.

Confounding Flash now has a cast visual. The casting visual is now more Holy oriented than Arcane and the sounds have been updated to match.

Gnome: Confounding Flash now has a cast visual. The casting visual is now more Holy oriented than Arcane and the sounds have been updated to match.

ChangesPriest

Night Elf: Starshards now correctly gains resistance to spell pushback from the Twilight Focus talent.

Source · 1
Compare stored versions

Corrections revise this event. Later gameplay reversals appear as separate dated events.

Starshards now correctly gains resistance to spell pushback from the Twilight Focus talent.

Night Elf: Starshards now correctly gains resistance to spell pushback from the Twilight Focus talent.

ChangesDruid

Thorns will now dynamically update its values based on the caster’s spell power.: If the caster cannot be found or is too far away, Thorns reverts to its base values.

Source · 1
Compare stored versions

Corrections revise this event. Later gameplay reversals appear as separate dated events.

If the caster cannot be found or is too far away, Thorns reverts to its base values.

Thorns will now dynamically update its values based on the caster’s spell power.: If the caster cannot be found or is too far away, Thorns reverts to its base values.

ChangesPriest

Undead: Dark Sacrifice’s tooltip now correctly displays that the Mana gained from the ability scales with Spirit.

Source · 1
Compare stored versions

Corrections revise this event. Later gameplay reversals appear as separate dated events.

Dark Sacrifice’s tooltip now correctly displays that the Mana gained from the ability scales with Spirit.

Undead: Dark Sacrifice’s tooltip now correctly displays that the Mana gained from the ability scales with Spirit.

RemovedPaladin · Holy

Improved Holy Strike removed from the Talent Tree.

Source · 1
Compare stored versions

Corrections revise this event. Later gameplay reversals appear as separate dated events.

Improved Holy Strike removed from the Talent Tree.

Improved Holy Strike removed from the Talent Tree.

ChangesPriest

Undead: Dark Sacrifice no longer breaks Crowd Control that breaks on damage.

Source · 1
Compare stored versions

Corrections revise this event. Later gameplay reversals appear as separate dated events.

Dark Sacrifice no longer breaks Crowd Control that breaks on damage.

Undead: Dark Sacrifice no longer breaks Crowd Control that breaks on damage.

Official sources

  • Kaivax · Published 2026-09-24 · observed revision 1